This is Stoat, version 0.2. Its not very good. Just a bit of fun, really. Its all copyright me, blah blah, published under the GPL. The point is to fly a little ship around, like in Grav on the Atari. Its far from being a complete game yet, but if I get round to it I'll do some more work on it. Bugs ----- Its a bit poo. Ships explode for no good reason in spacewar mode. Entering an exit teleport causes a seg fault. I know why, but I haven't gotten round to making it do anything more sensible. It won't run outside the install directory because it needs to find the `levels' directory to read the level definition stuff and sprites. Keys ----- General things (mostly for debugging): ESC - leave and go back to the main menu, or quit from the main menu P - pause ! - toggle cheat mode (collision detection will be turned off) " - show the polygons being used for collision detection ^ - display in wireframe mode (only works for things drawn with the Sprite class) Purple ship: UP or I - thrust LEFT or J - turn anti-clockwise RIGHT or L - turn clockwise DOWN or K - reverse thrust (but in normal mode you only get it if you enable the cheat by typing `&'). SPACE or ; - fire (but SPACE only works in normal (one player) mode). END or U - big thrust Green ship: E - thrust S - turn anti-clockwise F - turn clockwise D - reverse thrust A or G - fire Q - big thrust In Spacewar mode only: The purple ship can also use `H' for firing. In normal mode only: Q - beam in a new ship after one has gotten destroyed. $ - adds a life & - enable reverse thrust ( - hide the panel in the corner ) - show the panel in the corner Author ------- Qef (Geoff) Richards http://www.frob.uklinux.net/ Thanks also to Tom for letting me see the code for Overkill.